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Zerg Units: Scourge
Scourge


Minerals: 25
Gas: 75
Armor: Light
Hit Points: 25
Ground Attack: 0
Air Attack: 110
Attack Range: 1
In stark contrast to the lumbering Guardian is the tiny Scourge. These blind terrors seek out enemy starships and dive into them. Catalytic agents found within the body of the Scourge cause it to explode like a living plasma bomb when it smashes itself against the hull of a larger vessel. Large numbers of these creatures can cripple a squad of fighters or even a Battlecruiser. Like the Zergling, the simplistic genetic makeup of the Scourge allows two of them to hatch from a single egg.


EVula's Notes:

The Scourge are great anti-air units. They fly themselves at enemy ships, doing 110 damage when they do. A fleet of 12 or so can easily take out a Battlecruiser, making them devestating to both an army and to an economy. They come out 2 at a time, allowing you to create a fleet very quickly. They have no defense against ground attacks, however, so keep them in your base until you are ready to use them.