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Vell-os
The Vell-os are descended from an Indian prince named Vell-os and his followers who left Earth 2977 years before the game begins, around 980 AD, using their telepathic powers. They now have sophisticated telepathic powers, which are assisted by their biomechanical nanites. Their nanites are produced by an additional organ, which is the only physical difference between the Vell-os and other humans. Among their abilites are thought-speech, mind-reading, confusion of minds, and the creation of projections of mental power which they use instead of ships and weapons. Vell-os and ordinary humans can interbreed, but the resulting child is always Vell-os.
The Vell-os were members of the former Colonial Council for several centuries. However, after they intervened and destroyed a Colonial Council expeditionary force sent to conquer the Polarans, the Vell-os were defeated and enslaved by the Council using mind control and anti-telepathic devices. They are now used as a weapon by the Federation, but live in hope of a future of freedom predicted in the Korrell Prophecy. Their storyline begins with a delivery mission to Earth found in the Mission BBS.
Strengths:
Vell-os 'ships' (actually projections of their mental power) are fast, move without inertia, and have advanced sensory and jamming capabilities.
The telepathic weapons of the Vell-os are the most powerful in EV Nova.
The Vell-os have the friendship of the Polaris, as it was as a result of their intervention to save the Polaris that the Vell-os were enslaved by the Colonial Council.
Weaknesses:
The Vell-os are controlled by the Federation's Bureau of Internal Investigation and are forced to fight for the Federation.
Vell-os 'ships' do not have any long-range weapons comparable to the guided missiles of the Federation and Auroran Empire or the torpedoes of the Polaris.
More information on the Vell-os:
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